Development time: Platform:
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Casual / Educational 7 hours
Matherpillar was a personal project I did as a challenge. I wanted to see if I could create a "finished" game in less then a day.
Matherpillar is a simple concept; eat numbers, and your caterpillar will grow. However, the numbers must correspond with the current mathematical symbol and last number you've digested.
I did everything on this project, from programming to art. You can play the game, or download the entire project, via the links below.
As part of the development, I decided to record every step of the creation of the game, and publish it in a Timelapse Video, hoping it would be a good example of my knowledge of Unity3D, C#, and game development in general.