GenesisEffect

The Genesis Effect

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Action / Puzzle 3 months

PC / Web

Unity3D 4.6

6

5223

Lead Programmer, Game Mechanics, UI Programmer.

 

 

 

 

DESCRIPTION

The Genesis Effect was a student project running for approximately 3 months the spring of 2015. I pitched the original concept of the game, which stayed as the core mechanic throughout the development phase.

 

In the game you control a prototype android, capable of utilizing time travel as a way to create replicas of yourself. These replicas will do the exact same actions you performed, and thus you can use them to solve complex puzzles in order to progress.

 

I worked as a lead programmer on this project, with main responsibilities in Game Mechanics and User Interface Programming.

 

You can download a playable PC version of the game via the link below.